The Typographic Desk Reference coverThe Typographic Desk Reference
by Theodore Rosendorf

Just as the title suggests, this is a must to have sitting on your desk at all times. It may be thin, but it’s a densely packed visual glossary of type terms and design knowhow. Basically, a typographer’s manual of style.

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Graphic Design Theory coverGraphic Design Theory
by Helen Armstrong

This book offers a great primer on graphic design theory by collecting 24 essays from design luminaries like Jan Tschichold, Lorraine Wild, Paul Rand, El Lissitzky, Herbert Bayer, and more, culled from writings spanning more than a century on wide ranging topics from typography to the social responsibilities of a designer.

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The Form of the Book coverThe Form of the Book
by Jan Tschichold

A collection of 23 essays compiled over 40 years on Tschichold’s thoughts on layout and design, primarily with type. While this work focuses mostly on concerns specific to book design, its presentation of topics is wonderfully approachable, and many of the guidelines are applicable to any medium. A true treasure from one of the father’s of modern book and system design.

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The Art of Looking Sideways coverThe Art of Looking Sideways
by Alan Fletcher

A seriously massive work from the late Alan Fletcher compiling tons of quotes, work, and nuggets of wisdom from designers, artists, writers, and more, all categorized by topic. One of the most diverse and densely packed sources of inspiration you can have on your shelf.

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Fonts & Logos coverFonts & Logos
by Doyald Young

A master course from one of the greatest typographers. This book provides a groundwork in type and logo design, as well as insights on choosing the right typefaces, spacing for legibility, and common pitfalls to watch out for, all played out using examples from Young’s own work and rejected concepts.

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How Designers Think coverHow Designers Think
by Bryan Lawson

A seminal classic in design theory and practice that breaks down the nature of our engagements with clients and conspirators, process and inspiration. This book will teach you how to design better by thinking better and understanding how the creative process works. Basically, a handbook for how to be a designer.

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Visual Grammar coverVisual Grammar
by Christian Leborg

A slim and simple tome, but visually stunning in its description of the basic principles of objects on a page and how they interact with one another. Visual Grammar serves as both a visual dictionary and a straightforward introduction to the visual language of graphic design.

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Art Direction Explained, At Last! coverArt Direction Explained, At Last!
by Steven Heller and Veronique Vienne

Defining “art direction” is a hard enough nut to crack on its own, but teaching it to someone can be a daunting task. It combines so many unknowns, so many gut feelings, and so much intuition, that it’s best learned from seasoned practitioners. Steve Heller and Veronique Vienne, two battle-hardened art directors in their own right, define and discuss just what art direction is and how to capture the best thoughts in your designs. This book compiles their take on the topic, and polls many of the world’s best art directors through case studies and interviews.

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How Buildings Learn coverHow Buildings Learn
by Stewart Brand

Buildings, like any of the things we design, don’t exist as static entities. They are shaped by their surroundings and the ways people interact with them, and because of this, they change. Some adapt peacefully, others, not so much. A great read on how the passage of time affects the things we make and how we can better understand designing for contingency.

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The ABC’s of Bauhaus coverThe ABC’s of Bauhaus
by Ellen Lupton and Abbott Miller

A thin but powerful book collecting essays of type and design based on the Bauhaus principles and theories edited by (and with contributions from) the indomitable husband and wife team of Ellen Lupton and Abbott Miller. A perfect primer for learning all about The Bauhaus.

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Thinking with Type coverThinking with Type
by Ellen Lupton

Building on her years of experience both as a designer and an educator, Lupton presents a sturdy primer on type and its use, charting a course through early forms of type and anatomy, to modern usage and common pitfalls (including some wonderful bits about crimes against typography). This is a great place for newcomers to typography to start, and a strong resource for experienced designers to brush up with. And it’s beautifully designed to boot.

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The Brand Gap coverThe Brand Gap
by Marty Neumeier

A slim book that packs an incredible amount of insight. This is one of those books every designer (and maybe clients too) should read at least once. Neumeier dissects just what a brand is, the difference between it and your logo, and what the purpose and strengths a good brand can bring about. Indispensable for the uninitiated.

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Making and Breaking the Grid coverMaking and Breaking the Grid
by Timothy Samara

A worthwhile book on grids. After a brief introduction to grids and their usage, the book launches into gallery mode by showcasing examples from a variety of media. It breaks down the grid being used in each piece while walking through a broad range of styles and solutions. Less academic than other grid books, but succeeds in depicting solid problem solving.

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Understanding Comics coverUnderstanding Comics
by Scott McCloud

Though the main subject here is about comic books as an artistic medium and a vehicle for storytelling, all of its lessons are just as applicable to design problems. The entire book appears in the format it champions, a graphic novel, narrated by the comic book version of the author. This is a fantastic book to help you think about design from a different angle and gain deeper insight into the decisions you are tasked with making as a visual storyteller.

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Marks of Excellence coverMarks of Excellence
by Per Mollerup

Mollerup presents a thorough history of the trademark, why we have them, why they resonate with us, and why they’re significant in our culture. This book also contains a comprehensive taxonomy of the types of symbols and signs that make up different kinds of trademarks, using a large selection of global brands as examples.

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How To Be a Graphic Designer Without Losing Your Soul coverHow To Be a Graphic Designer Without Losing Your Soul
by Adrian Shaughnessy

This book won’t teach you how to be a graphic designer, but it will teach you how to survive as one. Shaughnessy includes great tips on self-promotion, finding work, managing and maintaining client relationships, and sound advice on some of the philosophical dilemmas designers encounter on the job.

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Comics and Sequential Art coverComics and Sequential Art
by Will Eisner

While the focus of Eisner’s book is on visual storytelling in comic books, the lessons are equally useful for all students of visual media. Topics covered include the anatomy of a story, how visuals can impact and drive a story forward, and using visual media as a means of artistic expression.

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While You’re Reading coverWhile You’re Reading
by Gerard Unger

A long look at the way we read, interact with, interpret, and digest text. It’s particularly fascinating to understand the process by how our mind takes in text, building from the humble glyph to words and sentences, in fits and starts of comprehension and repetition.

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Designing for People coverDesigning for People
by Henry Dreyfuss

Written in 1955, Dreyfuss’ book is no less poignant today than it was then. Though Dreyfuss was an industrial designer, his book amounts to a quintessential manual for user centered design and showcases how he pioneered many of the same practices we use today in interaction design.

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Design Writing Research coverDesign Writing Research
by Ellen Lupton and Abbott Miller

A fabulous collection of critical essays on design, visual theory, and history, adding strong discourse to the medium by questioning the ways we practice, sell, learn and create in our profession. Worth it for the chapter “Period Styles” alone.

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Unjustified Texts: Perspectives on Typography coverUnjustified Texts: Perspectives on Typography
by Robin Kinross

Lots of great essays and discourse on the value of socially minded design, with a focus on editorial design and the state of typography. Includes a good number of brief biographies on notable designers like Jan Tschicold, Adrian Frutiger, and Norman Potter.

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What is a Designer: Things, Places, Messages coverWhat is a Designer: Things, Places, Messages
by Norman Potter

A relatively thin volume, with incredibly dense language, on the role of the designer, individually and in the global community. Potter can be harsh and demanding at times in his unwavering views of the design industry and the duties of its members, but this is a rich work with much wisdom to impart. Also includes a good model for a creative process.

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Type & Typography coverType & Typography
by Phil Baines and Andrew Haslam

Notable for its breadth of coverage in just about all aspects of typography. This book can serve as a great overview of topics, and makes a good reference for matters of type anatomy, type layout, grids and related terminology.

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Designing Interactions coverDesigning Interactions
by Bill Moggridge

A thoroughly enjoyable history of interaction design, from the first glimmers of man and machine interfaces to modern day sci-fi, that describes not only how we interact but why we interact. The book centers around interviews with interaction design luminaries who all offer up their insightful experience in the field. Required reading for any designer. Also doubles as a hefty doorstop or burglar deterrent.

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From Lascaux to Brooklyn coverFrom Lascaux to Brooklyn
by Paul Rand

One of my favorites from Rand, who breaks down design principles to their most basic parts, arguing that some of the most beautiful visual communication can come from the most simple sources. He recounts a bit of history in the first half to get everyone up to speed (and to show how timeless visual communication is) before walking through a handful of his work from conception to final output.

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Envisioning Information coverEnvisioning Information
by Edward R. Tufte

Classic Tufte, and the sequel to The Visual Display of Quantitative Information, Envisioning Information offers a wide range of examples and techniques for ways to visualize data to bring meaning into the story being told.

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Detail in Typography coverDetail in Typography
by Jost Hochuli

A brief but sturdy look at the finer points of typography, including readability and line length, type selection, optimal sizing and spacing, and the magic of well considered type. Serves as a great desktop reference for typographic guidelines.

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The Design of Everyday Things coverThe Design of Everyday Things
by Donald A. Norman

An analysis of usability, or sometimes more importantly, the lack of usability in objects. Norman seeks to expose the dangers of not considering how people interact with the things we make, as well as the hurdles to comprehending interfaces and functionality of technology. Includes some great material on complexity vs simplicity in interfaces.

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A History of Graphic Design coverA History of Graphic Design
by Philip Meggs

This should be required reading. A History of Graphic Design was my textbook in college for Historical Survey of Graphic Design. Sadly, I didn’t really care as much about design history and theory in school (I thought I was far too cool for it, and regardless, there were video games to be played). It wasn’t until after I graduated that I cursed myself for being such a damn fool, and read the darned thing cover to cover. While not a comprehensive guide to Design history, this book is a very broad overview of the different design movements and all of the big players. Above all, it is most useful as a basic groundwork in design history and a starting point to discover topics you want to learn more about.

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Design and Form: The Basic Course at the Bauhaus coverDesign and Form: The Basic Course at the Bauhaus
by Johannes Itten

The Bauhaus School focused on bringing design to the people, reducing everyday things to their simplest, most functional forms. It encompassed many different types of art, of which graphic design was just a part, from architecture to industrial design. The lasting effects of the schools ideals and principles can still be seen today. This is as basic as it gets, useful and informative for anyone starting out.

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Visual Literacy: A Conceptual Approach to Graphic Problem Solving coverVisual Literacy: A Conceptual Approach to Graphic Problem Solving
by Judith Wilde, Richard Wilde

A ground-level course in basic design principles like rhythm, pattern, focal point, and contrast presented as assignments from a design class complete with creative thinking exercises and real solutions from the authors’ students. Solid advice and examples to help you walk before you can run. These practices are so fundamental, yet are so easily overlooked daily.

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Grid Systems in Graphic Design coverGrid Systems in Graphic Design
by Josef Müller-Brockmann

Your basic course in grid work. Though I will probably be dragged outside and beaten, I have to say that this book is not the bees’ knees. While it is an incredibly worthwhile book in grid systems, there are many more, newer volumes that are, I dare say, easier to digest. Many designers find this book to be the end-all-be-all, most of that is due praise because Müller-Brockmann was pretty much the first guy to synthesize this information. All I am saying is every designer should read at least one grid design book, and this is the daddy of them, but do some research, you may find one that works better for you (even if they are just presenting the same information a little differently).

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About Face: Reviving the Rules of Typography coverAbout Face: Reviving the Rules of Typography
by David Jury

A great intermediate book on type design. It takes a much more textbook style approach primarily focused on individual fonts for identification, time period and usage, but you will also find some great layout and typographic methodologies.

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The Elements of Typographic Style coverThe Elements of Typographic Style
by Robert Bringhurst

An essential book for anyone who uses type in design. Yeah, that’s right, I mean you. As a graphic designer, you owe it to yourself to read more books like this. Inside, you will find some hardcore principles of design, like The Golden Section, a thorough disection of type forms, type usage and layout, type identification, and ever so much more. Mostly focused on page design and print material (skewed towards type layout) but contains ridiculously useful information which is easily applied to all forms of design. For a more basic, but equally worthwhile starter course, try Stop Stealing Sheep & Find Out How Type Works by Erik Spiekermann and E.M. Ginger.

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Logo & Font Lettering Bible coverLogo & Font Lettering Bible
by Leslie Cabarga

The subtitle of this book is: A Comprehensive Guide to the Design, Construction and Usage of Alphabets and Symbols, and it is all that and more. This is a very good place to start learning more about the particulars of logo design right down to nitpicking kerning, leading, individual character shapes.

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Graphics Artists Guild Handbook: Pricing & Ethical Guidelines coverGraphics Artists Guild Handbook: Pricing & Ethical Guidelines
by Graphics Artists Guild

You still wanna be a graphic designer, huh? You fool! If you insist on traversing this slippery slope, at least arm yourself. This is the stuff that they don’t tell you about in school (at least not at my college). Inside you will find very useful information like base pricing guidelines for every type of design work conceivable, information on paper work like invoices and contracts, and information on all of the situations in design and business you don’t see coming. If you plan to do things on your own someday, whether it be freelance or starting your own design business, you really need to start somewhere. By following some helpful tips and guidelines books like this contain, you help other designers too. The point is for everyone to value design (client and designers), by pricing things the general ballpark of what they are worth. Teach your clients what good design is, and what they are buying from you. You help us all from the notion we are graphic decorators.

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On the Subject of Me

Jason Santa Maria is a graphic designer living and working in sunny Brooklyn, NY. More »

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The ABC’s of Bauhaus coverThe ABC’s of Bauhaus
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Design Is History

Design Is History, created as a teaching tool for young designers just beginning to explore graphic design and as a reference tool for all designers. Chock full of great info.

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Education at FontShop, a great resource for tips, tricks, and type knowledge.

A List Apart: Issue 311

A List Apart: Issue 311, Start web design projects the right way. Learn when and how to say no. Articles by Whitney Hess and Kevin M. Hoffman.

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